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Dead Air

Examine media ownership and bias as a local radio station faces corporate buyout.
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ELA / Media Literacy Grades 9-12 10 roles 55 min 1 class period
ELA / Media Literacy Grades 9-12 10 roles 55 min 1 class period
WLKP Radio - Lakeport, present day

Run the last independent broadcasts of a small-town radio station before a corporate takeover. Select stories, choose how to frame them, and discover how editorial choices shape what a community believes - without anyone ever lying.

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Class Time

55 minutes

Designed For

1 class period

Roles

10 roles

Class Sizes

Core (5 groups), Standard (7 groups), Full (10 groups)

Learning Objectives

6 objectives

Standards

5 standards aligned

Where This Fits in Your Curriculum

This lands in a media literacy or rhetoric unit, and it is the strongest possible opener for author's purpose in informational text - run it before students analyze real news coverage, not after. They need to be able to read a short news brief and to have heard the word bias. They do not need journalism experience, media law, or any economics background; the station's finances are handed to them in plain numbers. What it teaches underneath the newsroom theme is that a story can mislead without a single false sentence: emphasis, omission, and word choice do the work, and the people paying for the broadcast quietly shape all three. It fits ELA teachers on nonfiction and argument, journalism electives, and government teachers running a media-and-democracy week.

What Students Will Learn

Social & Emotional Learning (CASEL)

Aligned to the CASEL framework's core competencies. These are the SEL skills students actively practice while playing.

Flexible Class Sizes

Core (5 groups)
The essential newsroom staff - editorial decisions, source access, sponsor pressure, community impact, and audience reach
Standard (7 groups)
Adds the corporate influence and investigative depth that drive the game's central tension
Full (10 groups)
Complete newsroom with social media feedback, fresh-eyes perspective, and the soft-news trade-off

How the Game Plays Out

Turn 1: Day 1: First Broadcast
Setting the Tone
"When you have limited airtime, who decides what matters - and what gets left out?"
Turn 2: Day 2: Pressure Builds
Consequences Emerge
"When new information challenges the story you already told, do you update the record or protect the narrative?"
Turn 3: Day 3: Conflict of Interest
The Lines Blur
"What do you do when reporting the truth means exposing the people who sign your paycheck?"
Turn 4: Day 4: The Unraveling
Everything Connects
"When every story leads to the same powerful people, is that a conspiracy theory or a pattern of evidence?"
Turn 5: Day 5: Last Broadcast
Your Legacy
"If you had one last broadcast with no corporate oversight, what would you tell your community?"

Roles Your Students Will Play

10 teams. The teacher assigns students to teams when the game starts.

News Director
Lead Reporter
Ad Sales Manager
Community Reporter
Morning Show Host
Pinnacle Corporate Liaison
Investigative Reporter
Social Media Producer
Intern
Sports/Weather Anchor

Hand Each Student Their Own Sheet

One click on the teacher dashboard prints a dossier for every role - background, goals, key facts, and their confidential briefing - plus the primary-source packet and a vocabulary sheet. Print them, or save as PDF, so each student reads their role on paper instead of huddling around one screen. The app still runs the votes and the action; the paper just carries the reading.

Key Terms Students Will Learn

editorial framinglead storykillmedia consolidationconflict of intereston the recordoff the recordsource verificationeditorial independenceadvertiser pressureinformation asymmetryspincorporate directivepublic sentimentframing biasmedia literacy

After the Game: Debrief Questions

  1. Did you keep any story off the air this week, or play one down? Why? Were those good reasons?
  2. Did anyone share information that changed the group's mind? Did anyone withhold information? Why?
  3. Did sponsor pressure affect any of your editorial decisions? If it did, how did you justify it at the time?
  4. If you were a Lakeport resident relying on WLKP for news, how would your understanding of your town be different based on what aired versus the full truth?
  5. None of the framing options involved outright lies. So was any of it dishonest? How?
  6. Pinnacle's guidelines take effect tomorrow. Stories about Calloway Capital companies need corporate approval. Community stories are capped. Nothing may create 'community anxiety.' How different is that from the editorial decisions your team was already making this week?

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